3D & Miniatures
Surface-Normal Visualization
Style guide
Cyan, pink, violet-blue and green continuously encode surface direction, revealing volume through orientation-based color fields.
The visual language
What is Surface-Normal Visualization?
Color directly encodes surface orientation, changing smoothly across curves and abruptly at corners. The visual language of normals explains volume while color ceases to describe original materials.
A surface normal is a direction perpendicular to a surface; color encoding makes related orientations look similar.
A gray sphere shown in shifting pink, blue and green describes direction rather than painted material.
How the style changes different subjects
- Portrait
- Directional colors, false color or bright edge grain replace natural tones, leaving shapes and regions to identify the face.
- Landscape
- Rule-based color fields give scenery a technical-visualization appearance rather than natural lighting.
- Objects
- Structural color regions and bright edges replace much of the original material and hue.
- Subjects
- Choose geometric buildings, sculptures, equipment or clear figures whose curves, corners and tonal boundaries separate the color regions.
Bring the style to your photos
Reusable style prompt for Surface-Normal Visualization
Reconstruct the image through surface-normal direction encoding. Use lavender-blue for forward-facing surfaces, cyan for left-facing surfaces, pink-red for right-facing surfaces and green for upward-facing surfaces. Let color change smoothly across curves and abruptly only at genuine corners. Color serves local orientation entirely; use unlit continuous fields to reveal the form's turns, retaining coherent volumes and contours through directional gradients.Use the same style prompt for portraits, landscapes and objects.
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