3D & Miniatures

Surface-Normal Visualization

Style guide

Cyan, pink, violet-blue and green continuously encode surface direction, revealing volume through orientation-based color fields.

The visual language

What is Surface-Normal Visualization?

Color directly encodes surface orientation, changing smoothly across curves and abruptly at corners. The visual language of normals explains volume while color ceases to describe original materials.

A surface normal is a direction perpendicular to a surface; color encoding makes related orientations look similar.

A gray sphere shown in shifting pink, blue and green describes direction rather than painted material.

How the style changes different subjects

Portrait
Directional colors, false color or bright edge grain replace natural tones, leaving shapes and regions to identify the face.
Landscape
Rule-based color fields give scenery a technical-visualization appearance rather than natural lighting.
Objects
Structural color regions and bright edges replace much of the original material and hue.
Subjects
Choose geometric buildings, sculptures, equipment or clear figures whose curves, corners and tonal boundaries separate the color regions.

Bring the style to your photos

Reusable style prompt for Surface-Normal Visualization

Reconstruct the image through surface-normal direction encoding. Use lavender-blue for forward-facing surfaces, cyan for left-facing surfaces, pink-red for right-facing surfaces and green for upward-facing surfaces. Let color change smoothly across curves and abruptly only at genuine corners. Color serves local orientation entirely; use unlit continuous fields to reveal the form's turns, retaining coherent volumes and contours through directional gradients.

Use the same style prompt for portraits, landscapes and objects.

Create with this style

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References